Network and
System Support for Games
Technical Program
Call For Papers
The
NetGames workshop brings together researchers and developers from
academia and industry to present new research in understanding
networked games and in enabling the next generation of them.
Submissions are sought in any area related to networked games. In
particular, topics of interest include (but are not limited to)
game-related work in:
- Network
measurement and modeling
- System
benchmarking, performance evaluation, and provisioning
- Latency
issues and lag compensation techniques
- Cheat
detection and prevention
- Service
platforms, scalable system architectures, and middleware
- Network
protocol design
- Mobile
and resource-constrained gaming systems
- Augmented
physical gaming systems
- User
and usability studies
- Quality
of service and content adaptation
- Artificial
intelligence
- Security,
authentication and accounting
Submissions:
We
solicit submisisons of full papers (12 pages) and short papers (6 page)
(single-spaced, double column, 11pt font) submitted in PDF or in
postscript format. Accepted papers will be published in the
workshop proceedings pending the participation of the authors in the
workshop. Paper submissions will be done via the web. Authors
should use the two-column ACM format for the submissions. Detailed
paper submission gudelines will be available soon. In addition to
papers, technical demonstrations showing original research are also
solicited. One-page descriptions of demos will be reviewed
independently of the technical paper review and acceptance process.
Important Dates:
One-page
demo submission: April 16, 2004
Short-paper
submission: April 16, 2004
Full-paper
submission: April 16, 2004
Notification: May 21, 2004
Camera ready
manuscript: June 14, 2004
Workshop Organizers
Wu-chang Feng, OGI School of
Engineering, Oregon Health and Science University
Program Committee
Grenville Armitage, Swinburne
University of Technology
Gary Chang, Zona Inc.
Adrian Cheok, Nationial University of
Singapore
Mark Claypool, Worcester Polytechnic
Institute
Jon Crowcroft, University of Cambridge
Constantinos Dovrolis, Georgia
Institute of Technology
Wu-chang Feng, OGI@OHSU
Carsten Griwodz, University of Oslo
Tristan Henderson, University College
London
T. V. Lakshman, Bell Labs, Lucent
Technologies
Martin Mauve, Heinrich Heine
University
Keith Mitchell, Lancaster University
(Demo chair)
Debanjan Saha, IBM T.J. Watson
Research Center
Jason Spangler, Electronic Arts
Lars Wolf, TU Braunschweig
Steering
Committee
Tristan
Henderson, Dartmouth College
Sugih Jamin, University
of Michigan
Lars Wolf, TU
Braunschweig
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